

But it also seems too loyal to the inflated urgency of its narrative, and backtracking to replay earlier locales from base camp is locked until you finish the game. Part of this is no doubt down to VR - it's much easier to make a third-person character model scramble back down a cliff than it is to let a first-person perspective perform it in VR. Not only is Call of the Mountain both linear and often entirely vertical, it also stops you from backtracking.

Horizon Call of the Mountain has been proudly developed with the team at Firesprite, and we’ll soon be revealing more about what you can expect from the game.Unfortunately, this exploration is limited too. We’re looking forward to welcoming VR fans into our wonderful Horizon community, and giving you all an unforgettable experience. You will also meet Aloy, other familiar faces, and new characters along the way, and we’ll be introducing you to the protagonist of Horizon Call of the Mountain soon. We don’t want to reveal too much just yet, but this story will be told through the eyes of an entirely new character. The stunning visuals and brand-new PS VR2 Sense controllers give a new meaning to being fully immersed into the world of Horizon. With only a few more weeks to go until Horizon Forbidden West (launching February 18, 2022), we’re thrilled to reveal that we’ll soon be journeying back out into the wilds in a brand-new adventure, with Horizon Call of the Mountain.Ĭreated for PlayStation VR2, this unique experience has been designed to push hardware technology, innovation, and gameplay.
